About the role

As a Mid-Senior Level Designer at True Players, you'll own the design, layout and iteration of levels across our projects — from initial blockout through to shipped, polished spaces. We build realistic-themed games today with Firehawk FPV, but our pipeline is built to flex across art styles, so you'll be comfortable designing for grounded realism while keeping your instincts sharp for whatever direction a project calls for.

This is a hands-on role. You'll greybox, iterate, playtest and polish. You'll work alongside a small, senior team where design decisions move quickly and your fingerprints are everywhere in the final product.

What you'll do

We'd love to see

Nice to have

How we work

We're fully remote with a UK base, and we operate in UK-friendly hours. The team is small and senior by design — you'll have autonomy, context and a direct line to the people making product calls. We value careful, deliberate work over heroics, and we protect focus time fiercely.

How to apply

Send a CV, a short note on why this role and a link to something you've built to jobs@trueplayers.co.uk. If you've got a personal site, a GitHub, a reel or a shipped title — send that too. We read every application.